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Legend of grimrock 2 alchemist
Legend of grimrock 2 alchemist




legend of grimrock 2 alchemist

it's an excellent change, empty flasks were silly you got them back after drinking the potion so there was no constraint on the number of potions you could make. I have no idea why you would want to make the interface more cumbersome on purpose. no but it should be very easy to do without involving GrimTK since you have Part圜omponent.onDrawAttackPanel() now, provided you are okay with drawing the new art assets that would be required I like the idea that the old system required a bit more inventory/mouse work - as mixing up potions should req some undivided attention Im keen to include some custom Herbs, but of course this then makes the new system (as great as it is), a little inconvenient (For the purposes of replicated Grimrock1 mortar or otherwise) Has anyone put together a custom mortar & pestle using John's grimtk? Post here or PM me if you have any queries or trouble I will likely update the definitions and icons with these things as I go, over time There are more Ingredients, Potions, Bombs & Powders, animated Liquids and Recipes I wanted to add Healing & Energy (Basic, Large, Improved) definitions redone

legend of grimrock 2 alchemist

New Recipe Format - customizing Upgrades with Traits dat file included)ģ sets of Empty/Water Flasks (Standard+, Large & LargeRum)Ģ5 Liquid Flask examples (standard+ style)Ģ5 LargeLiquid Rope Flask examples (Rum style) Test Area can be accessed through the editor OR as a custom dungeon (. The Readme has directions for implementation into modsįiles include a small Test Area to easily check out (the following) & Germanny) Germanny's Dungeon Master Resource - mushroom & dm flask textures modified & includedĤ) (minmay) MinAssets - essence & third eye textures modified & includedĥ) (akroma222) Extended, modified and combined the above creative works + most Icons & item definitions Changed the name of the thread - as we have finally posted up a combined asset pack for LoG2 Alchemyġ) (ArdTru) Created the LiquidPotion models with animated liquid insides, used for all potions in the packĢ) (AndakRainor) Scripting for the custom Alchemy system, Water flask functions & new Recipe format






Legend of grimrock 2 alchemist